#ifndef _H_RESMAN
#define _H_RESMAN

#include <vector>

#include "ressource.h"

using namespace std;

class resman{

    protected:
        vector<ressource*>   content;

    public:
        resman();
        virtual ~resman();

        void add(ressource*);
        void update();
        void erase(int);
        void erase(ressource*);

};

#endif
